Thursday, January 19, 2012
What makes us ourselves
People around me don't understand that. They see "alright" or "can't sleep" and they make comparisons to their own aches. And I want to slap them. Do they know how lucky they are? For one or a few days they're in pain and then they're not.
I turn bitter. I wonder what right they have to complain. And I react in a way seemingly violent, seemingly illogical and irrational.
And that's why your characters don't need to make sense - not to everyone else. As long as you know the reason behind their reactions, fine. Their personal problems and hang-ups make them themselves. It gives them personality and a life outside the pages. You might need to have them snap somewhere in the story or make a friend of theirs explain the situation to the main character. Or you can show these issues to the reader through internal 3rd person POV.
Or maybe you don't mention it at all. The world is full of people we will never understand. It only makes sense if your main character encounters a few of those too.
Thursday, September 29, 2011
What? It's not obvious?
An often repeated mistake writers do (even published ones) is info-dumping. You’ve heard all about that, I’m sure, so I’ll give some attention to the opposite problem. Fellow writer, reader and horse-rider MuseInks (check out her blog) did me a favour and beta read one of my manuscripts.
Halfway through she asked me why my main character refused to turn to his family for help. I was taken aback; I thought it was obvious. I took a good look at my manuscript and realised that no, I had never truly explained it. I discussed the issue with another friend and come to an interesting understanding.
The reason I hadn’t felt like I needed to go into depth about his reluctance was that he acted like I would have. My friend on the other hand would have immediately turned to her family in the same situation. I had been defeated by my own idea of substated facts!
Our experiences change the way we view things. As writers we can’t know how the reader will interpret our characters and their actions. A reader who has had a family member suffering from cancer will be able to relate to My Sister’s Keeper on a different level than most.
As writers we will need to compensate our readers’ “inexperience”. A word here, a memory there.
It’s not easy to see through our own “blind spots”, the things that are so ingrained that we take them for granted. This is when a writer is blessed to have a beta reader or critter to point it out for them.
For the times when you don’t have that handy beta reader around, make sure you have some kind of answer for every “why does she do that?” you can find in your story.
What kind of blind spots have you experienced? Have you read a novel where you just couldn’t understand why the characters acted the way they did? Feel free to share your examples.
Monday, April 25, 2011
See no evil, hear no evil, speak no evil
One way to remember that all characters are characters is to imagine them in different "compartments". These will differ depending on which traits you are looking to give them. For conflict, I have three compartments: See no evil, hear no evil, speak no evil.
See no evil:
Your character might know something is wrong but s/he rather looks the other way and pretends the problem doesn't exist. This usually goes on until something dire happens. This type of character needs support to drive the plot forwards, for example a side-kick desperate to open his/her eyes. They can usually provide very humourous situations, and walk right into scenes most characters would avoid - a cheating partner, face a murderer without back-up, trusting someone they shouldn't, etc.
Hear no evil:
Your character refuses to believe anyone's word that something is amiss but insist on innocent until proven guilty. S/he also can't help but go investigate to find out the real truth. This will get them into problems when they meddle in things they shouldn't - like spying on smugglers, stalking partners, and go visit that growling volcanoe where an angry God is residing set on destroying the world. This type of characters provides very frustrating conversations for side-kicks who can never get them to trust their word. It sets up for double work, and your character will in person go look at everything interesting for plot, which makes it a good main character for a single-POV story.
Speak no evil:
These ones are tricky, because they simply will not say what's bothering them, or what they've seen, to anyone. This demands a lot from the writer to reveal things in body language and how the characters say the most innocent comments. If this isn't the active POV or not an internal narration it proves even more of a challenge. Which is, of course, why I love them. These kind of characters might give hints, and often dodge out of arguments. They will prefer to deal with the business themselves, so they don't need to talk about it with someone else, and probably goes off on their own investigation instead of turning to the police. In a romance story, their unwillingness to say what's wrong will push a relationship to the limit.
These "compartments" can all be mixed up, although I'm not sure I'd like to attempt a character having several of these personality traits! As always with examples, these are extreme generalizations. A character might just as well have one of these traits but consciously try to overcome it. Or just have hints of it in some situations. Either way, I hope this way of thinking will help you to stay on track while writing.
Do you have any 'mind-games' to stay in tune with your characters' personality? What kind of compartments do you put yours in?
Wednesday, July 7, 2010
Characters for the Emotionally Stunted Writer
First of all, I loathe a story which starts off - or in any way includes - a description dump. Please don't present your main character, or other characters, by using one or several paragraphs telling me how they look, what they've done in their life, what they will be doing, what their family is like etc etc. Want to tell me who your character is? Show it through action! Interaction is the best way to understand people - it's in the approach to others you reveal your own personality, prejudices, interests.
Remember that your characters are more than their looks. Looks are usually the first thing we judge in real life so it makes sense that it's the first impression we get from our characters. But as we travel down the path of the story together, looks aren't the only thing we notice. On a side note, our appearance is influenced by who we are. Confidence is attractive. A shy person might hunch together and look short. Now, let's stop thinking about looks - it makes me self conscious! So, who ARE your character? Which heartbreaks did she experience - and which ones did she cause? Or did his father berate him so much about sport he came to hate it? Is she allergic against her wolf-deamon? Your characters' history and backgrounds are directly linked to their behaviour today.
So what are the reasons why? Let's say your character hates celebrating her birthday. Why? Her father died on her 12th birthday and she doesn't want to be reminded of it. Or a less serious example. Your character hates Mr Right (well, Mr Right-to-be). Why? Because he has the same blue eyes as her first bf who dumped her after convincing her to have sex.
Note that you don't need to write everything into the story (although readers usually seem to enjoy these tidbits - I sure do!). But the fact that you know helps you realise how your character would act in other situations. Remember that your POV decides what you can relate about your characters. A limited 3rd person will not allow you to tell anything about the surrounding characters that your main character doesn't have a reason knowing.
Tying into that which isn't said - what a character doesn't want to tell about itself is usually the things that defines them the most. The secrets and hurtful experiences often affect our actions and reactions - the same is true for your characters.
Another thing that I often notice when people describe their characters are substated facts (eloquently named by me at this very moment). These are traits that I perceive automatically when another trait is mentioned (this is all due to prejudices, and can vary from person to person). For example, if you say "blonde" I imagine that person having blue eyes. If you say "fire fighter" I think "brave", "tells jokes" includes witty, fun, wanting to be the centre of attention (etc). So, focus on the things about your character that aren't already understood through other traits.
This ties in to the one idea that has helped me the most - imagine your character portrait being a caricature. When it comes to painting, an artist can immeditely relate a person's identity by focusing on a few distinct traits and then just be sketchy about the rest. Which parts of your character are the ones that separates him or her from everyone else?
Another mind-game is to remember that every effect has a cause (or several) and every cause has effects. For my part, I usually experience the effects first, and the realise the cause. That means that I see how my character reacts to something, and then I figure out why he or she reacted the way he/she did. Examples:
Cause -> effects (he almost drowned once -> he hates bathing/he has nightmares/he panics when he has hard to breathe)
effect -> causes (she's afraid to be alone -> she doesn't like silences/her brother scared her once when she was young/her own thoughts freak her out/her granny has been telling her too many sinister tales).
As this became such a long post, I'll save one important character developer for a later date - The Conflict. As always I appreciate your thoughts on the matter. Also feel free to give me ideas on what else you want me to write about.
Wednesday, June 9, 2010
Step-by-Step - Character Descriptions
CHARACTER DESCRIPTIONS
Original version:
The man walked through the door, dragging his feet behind him. He wore glasses and his dark blonde hair hung over them. He had brown eyes and there was a scar on his right ankle. The clothes he wore were simple jeans and a t-shirt. He had no bag but he held a book in his hand.
This isn't too bad, right? But it can be better!
Tips 1: Be Specific (which doesn't mean exhaustive!)
Roger walked through the door, dragging his feet behind him. He wore a pair of Christian Dior glasses and the rat-coloured hair hung over them. In his hands were a copy of The Chocolate Addict's Guide To France.
Imagine your writing as a caricature portrait - choose the traits that best describe your character (or the ones important for what is happening or will happen) and skip the rest. Readers have imagination too. However, be careful to not "forget" important traits, just to later describe them. Readers can easily be annoyed if you suddenly say something that breaks their idea of your character. And that a man carries that kind of book raises questions about why. And readers wondering things (i.e. wanting to find them out) is a very good thing.
Tips 2: Use the Right Verb
Roger stumbled over the threshold. A pair of Christian Dior glasses balanced on his nose and made a constant wrinkle in the rat-coloured hair at his ears. He pressed a copy of The Chocolate Addict's Guide To France to his chest.
To say "stumbled" indirectly says he wasn't exactly picking his feet up from the ground, and gives another kind of atmosphere. It makes it an awkward moment. That the glasses "balanced" instead of being worn shows a certain precariousness. All in all, you can give a lot of atmosphere and suspense if you choose another verb when describing a character (or landscape for that matter). To say "pressing to one's chest" instead of "hold" gives the impression of a shy character - further deepening the stumbled/awkward/dragging his feet thing.
Tips 3: Tie It to Action/Backstory
Roger stumbled over the threshold, almost dropping the Christian Dior glasses that balanced on his nose. There was a constant wrinkle in the rat coloured-hair where the glasses clung to his ears; his mother had always tried to smooth it out. He pressed The Chocolate Addict's Guide To France, determined not to lose it again.
Can't you just tell his overprotective mother was an annoying sweetheart? And where did he lose the book, and why doesn't he want to do it again? The fact that he's almost dropping the glasses justifies that you mention them and erases the "information dump" feel.
Take Notice 1:
An important thing to remember however is that the description is always an observation based on someone observing! What is noticed depends on the person looking at it - I wouldn't know a pair of Christian Dior glasses if they chewed on my butt. A man is likely to notice some parts of female anatomy more than others. Etc. Etc. If you got a detective noting down the people coming inside, he might just do it in the original way I wrote.
Take Notice 2:
If the observer and the person being observed know each other, they aren't likely to notice as much. I barely see if my friends have changed hair cut, or have new clothes, or what colour their hair is. Also, I sure as hell don't sit there thinking through everything they've done in their lives so the reader can find that out. So please don't introduce a character that way.
Thanks for your time and feel free to come with opinions and questions!